Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
ToDo List
1.Translate all Spanisch Code to Englisch. Put the new Source Code on the Website.
2.With this Code it starts.
3.Implement Multilangauage (that means the Output Lang. can change by config File from ESP to ENG and Ger.
4.Implement more import Filters for the Opening Book (Rebel, Chessmaster, Chessgenius)
5.Implement the new EGTB code for the new Tablebases.
6.Imporove the Strength from middlegame to the endgame.
7.Improve the strenght of the endgame.
8.Implement more UCI Options (clear Hash, disable EGTB support ..)
9.Implement SMP Code
10.Implement more Features on the Console Mode (benchmark tests, command distribution and copyright.)
11.Disable the Bug when Importing Fritz Opening Books.
12. Expanded the Opening Book Format with more Header informations, and more Annotations
13. ...
More Options will to be define.
Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
ToDo List
1.Translate all Spanisch Code to Englisch. Put the new Source Code on the Website.
2.With this Code it starts.
3.Implement Multilangauage (that means the Output Lang. can change by config File from ESP to ENG and Ger.
4.Implement more import Filters for the Opening Book (Rebel, Chessmaster, Chessgenius)
5.Implement the new EGTB code for the new Tablebases.
6.Imporove the Strength from middlegame to the endgame.
7.Improve the strenght of the endgame.
8.Implement more UCI Options (clear Hash, disable EGTB support ..)
9.Implement SMP Code
10.Implement more Features on the Console Mode (benchmark tests, command distribution and copyright.)
11.Disable the Bug when Importing Fritz Opening Books.
12. Expanded the Opening Book Format with more Header informations, and more Annotations
13. ...
More Options will to be define.
I think your first jobs are to:Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
ToDo List
1.Translate all Spanisch Code to Englisch. Put the new Source Code on the Website.
2.With this Code it starts.
3.Implement Multilangauage (that means the Output Lang. can change by config File from ESP to ENG and Ger.
4.Implement more import Filters for the Opening Book (Rebel, Chessmaster, Chessgenius)
5.Implement the new EGTB code for the new Tablebases.
6.Imporove the Strength from middlegame to the endgame.
7.Improve the strenght of the endgame.
8.Implement more UCI Options (clear Hash, disable EGTB support ..)
9.Implement SMP Code
10.Implement more Features on the Console Mode (benchmark tests, command distribution and copyright.)
11.Disable the Bug when Importing Fritz Opening Books.
12. Expanded the Opening Book Format with more Header informations, and more Annotations
13. ...
More Options will to be define.
snippedI think your first jobs are to:Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
a) explain why you copied/stole Pepito and claimed you were the author without any reference to Pepito, and why you tried to enter it into tournaments as your own engine.
b) apologize to the Carlos and all those that spent time testing this "new" engine.
c) tell us when you planned to tell the truth, if you had not been caught.
-S.
What does Carlos Del Cacho say about all this? was he informed from the
beginning?
nicht schlecht, Herr Specht ! -:)Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
ToDo List
1.Translate all Spanisch Code to Englisch. Put the new Source Code on the Website.
2.With this Code it starts.
3.Implement Multilangauage (that means the Output Lang. can change by config File from ESP to ENG and Ger.
4.Implement more import Filters for the Opening Book (Rebel, Chessmaster, Chessgenius)
5.Implement the new EGTB code for the new Tablebases.
6.Imporove the Strength from middlegame to the endgame.
7.Improve the strenght of the endgame.
8.Implement more UCI Options (clear Hash, disable EGTB support ..)
9.Implement SMP Code
10.Implement more Features on the Console Mode (benchmark tests, command distribution and copyright.)
11.Disable the Bug when Importing Fritz Opening Books.
12. Expanded the Opening Book Format with more Header informations, and more Annotations
13. ...
More Options will to be define.
I think it is hard to achieve closure without hearing why he did as he did.snippedI think your first jobs are to:Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
a) explain why you copied/stole Pepito and claimed you were the author without any reference to Pepito, and why you tried to enter it into tournaments as your own engine.
b) apologize to the Carlos and all those that spent time testing this "new" engine.
c) tell us when you planned to tell the truth, if you had not been caught.
-S.
What does Carlos Del Cacho say about all this? was he informed from the
beginning?
From the CCC board for those of us who don't read them:
"Posted by Carlos del Cacho (Profile) on March 15, 2003 at 14:52:27:
In Reply to: Re: Information posted by Jonas Cohonas on March 15, 2003 at 14:24:47:
Denis emailed me today to inform me about the status of the Deep project. I'm
not going to judge whether his intentions where good or bad, but if he wants to
correct his mistakes and go on we should give him a second try. My code is free
for anyone to modify as long as the copyright is respected. Since Denis seems to
be willing to keep up with the GPL, it's okay with me."
I do not condone what Denis has done. As things stand I suspect that any work released by Denis will be under scrutiny for some time to come but in the spirit of the grace exhibited by Carlos I suggest we draw a line and move on.
As I said, I don't condone what he's done. However I suspect u won't get the closure u want.. certainly not in the way u want it. Sometimes when one makes a mistake there AREN'T any good reasons to offer in self defence. And a ton of people asking for good reasons to achieve closure won't bring that goal any closer.I think it is hard to achieve closure without hearing why he did as he did.
Afterall it is not the first time he pulled this trick, so pleaing innocence just doesn't seem to cut it.
Also remember that cloning is _the_ major threat to the whole amateur chess community, we have to keep our guard up if we don't want to be overrun with clones in the future. It is a long hard fought battle.
Personally I get very angry when people clone, it is like losing the gold medal at the olympics to some guy that used drugs while I myself was clean.
Writing a good engine is hard, very hard, it takes years. You don't become a chess programmer of a good engine in a few days just by changing a few strings.
-S.
Right.As I said, I don't condone what he's done. However I suspect u won't get the closure u want.. certainly not in the way u want it. Sometimes when one makes a mistake there AREN'T any good reasons to offer in self defence. And a ton of people asking for good reasons to achieve closure won't bring that goal any closer.I think it is hard to achieve closure without hearing why he did as he did.
Afterall it is not the first time he pulled this trick, so pleaing innocence just doesn't seem to cut it.
Also remember that cloning is _the_ major threat to the whole amateur chess community, we have to keep our guard up if we don't want to be overrun with clones in the future. It is a long hard fought battle.
Personally I get very angry when people clone, it is like losing the gold medal at the olympics to some guy that used drugs while I myself was clean.
Writing a good engine is hard, very hard, it takes years. You don't become a chess programmer of a good engine in a few days just by changing a few strings.
-S.
If Denis learns from this episode whether he releases something worthy or not then I would argue that at least some good has come of it. If he doesn't n continues in this vein? Well I suspect he'll be found out again. However persecution after the fact doesn't provide anything constructive.
Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
ToDo List
1.Translate all Spanisch Code to Englisch. Put the new Source Code on the Website.
2.With this Code it starts.
3.Implement Multilangauage (that means the Output Lang. can change by config File from ESP to ENG and Ger.
4.Implement more import Filters for the Opening Book (Rebel, Chessmaster, Chessgenius)
5.Implement the new EGTB code for the new Tablebases.
6.Imporove the Strength from middlegame to the endgame.
7.Improve the strenght of the endgame.
8.Implement more UCI Options (clear Hash, disable EGTB support ..)
9.Implement SMP Code
10.Implement more Features on the Console Mode (benchmark tests, command distribution and copyright.)
11.Disable the Bug when Importing Fritz Opening Books.
12. Expanded the Opening Book Format with more Header informations, and more Annotations
13. ...
More Options will to be define.
I think its up to Carlos to improve on his code...and its already
one of the best non commercial ones!
Maybe Carlos will think again about the GPL license?
Günther
Project: Deep
Deep is an Chess Engine based on the Open Source Project Pepito from Carlos Del Cacho. The Source Code from Pepito is on the Website. Also the Source Code from Deep.
The Intention is to improve the very nice Code from Carlos with new technical features.
ToDo List
1.Translate all Spanisch Code to Englisch. Put the new Source Code on the Website.
2.With this Code it starts.
3.Implement Multilangauage (that means the Output Lang. can change by config File from ESP to ENG and Ger.
4.Implement more import Filters for the Opening Book (Rebel, Chessmaster, Chessgenius)
5.Implement the new EGTB code for the new Tablebases.
6.Imporove the Strength from middlegame to the endgame.
7.Improve the strenght of the endgame.
8.Implement more UCI Options (clear Hash, disable EGTB support ..)
9.Implement SMP Code
10.Implement more Features on the Console Mode (benchmark tests, command distribution and copyright.)
11.Disable the Bug when Importing Fritz Opening Books.
12. Expanded the Opening Book Format with more Header informations, and more Annotations
13. ...
More Options will to be define.
Relax Thomas; this "project" is dead anyway.Only one point, Denis
haven't you forget every improvement, any point to improve that you planned ? Anyone ?????
believe me, I know a little more then I have published right now !
can't you stop now ? be honest ? At least once ???
Only say: "I made shit, sorry ! I took an engine, changes some output and compiled it again and say it is mine ?" how about that ??? how about the truth ???
Or do you think what you have done is great and usual ????
Greets, Thomas
I think he just stops after point 3. The other points seems to difficult for Denis.Only one point, Denis
haven't you forget every improvement, any point to improve that you planned ? Anyone ?????
believe me, I know a little more then I have published right now !
can't you stop now ? be honest ? At least once ???
Only say: "I made shit, sorry ! I took an engine, changes some output and compiled it again and say it is mine ?" how about that ??? how about the truth ???
Or do you think what you have done is great and usual ????
Greets, Thomas
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