7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Günther7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
I am almost confident that Fritz uses something similar. Otherwise how to explain that in the middleIn a basis of a method - " struggle for a material ". First it's choice of the purpose for attack.
Object of attack can be not only a figure of the opponent, but also a weak squares, squares next to king and etc.
Then the figure goes to the chosen object (on the shortest trajectories determined beforehand) and figures of the
opponent prevent this.
Even if in process search also it will be found out that the purpose is not achievable, in process
struggle can be achieved the general improvement of a position.
The program can change object of attack if in process search.
Actually it is necessary to build multilevel expert system. Where each level has the purposes.
The purposes of the bottom level are movements of the figures chosen the program on trajectories.
Higher level considers{examines} any of these purposes and puts bottom
to levels the new purposes, etc.
On the basis of the chosen purpose and the auxiliary purposes both opponents the zone of game is formed.
The following level watches{keeps up} interaction zones also unites cooperating zones in one.
And at last the highest level supervises search also carries out a choice of a move.
It is difficult for understanding at once, especially with such bad English.
For the best concept I shall result an example.
When you play a chess you do not see all of 64 fields. You interests as a rule
one or two sites of a board. On other sites of a board you simply do not pay
any attention. Thus you subconsciously form these zones.
1. To choose the purpose
2. To define{determine} trajectories of movement
3...
Method complex{difficult} enough however it is absolutely not necessary to apply it at once entirely.
In a result from search a plenty of figures leaves.
I do not think that this method is ideal. Certainly is not present. You can set many questions.
Unfortunately even in thick books Botvinnik there are no answers to all questions.
Unfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
write please:7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
Well, may be I need more beers to understand thiswrite please:7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
White: King:h8, pawns:e3,g5,h5
Black: King:f5, Bishop:c2, Knight:e1, pawns:c7,c5,e6
white begin and win.
Congratulate me I started to write verses on english
ok, after e4 i would play Kxg5 (not checked with a prog). Can you show here a winning line for white.write please:7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
White: King:h8, pawns:e3,g5,h5
Black: King:f5, Bishop:c2, Knight:e1, pawns:c7,c5,e6
white begin and win.
Congratulate me I started to write verses on english
see main variantWell, may be I need more beers to understand thiswrite please:7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
White: King:h8, pawns:e3,g5,h5
Black: King:f5, Bishop:c2, Knight:e1, pawns:c7,c5,e6
white begin and win.
Congratulate me I started to write verses on english
after e4+ which you gave, I simply play Kxg5 and none of
whites pawns survive if not sth really weird happens,
which I cannot even imagine)
I only see that g6 will win, because White cannot stop
White from getting a Q on g8 despite sacrificing its Bishop?
Houston I have a problem
Cheers,
Günther
see main variant:ok, after e4 i would play Kxg5 (not checked with a prog). Can you show here a winning line for white.write please:7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
White: King:h8, pawns:e3,g5,h5
Black: King:f5, Bishop:c2, Knight:e1, pawns:c7,c5,e6
white begin and win.
Congratulate me I started to write verses on english
Andreas
Ahhh! 3.e4 thats a really fine move!see main variantWell, may be I need more beers to understand thiswrite please:7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
White: King:h8, pawns:e3,g5,h5
Black: King:f5, Bishop:c2, Knight:e1, pawns:c7,c5,e6
white begin and win.
Congratulate me I started to write verses on english
after e4+ which you gave, I simply play Kxg5 and none of
whites pawns survive if not sth really weird happens,
which I cannot even imagine)
I only see that g6 will win, because White cannot stop
White from getting a Q on g8 despite sacrificing its Bishop?
Houston I have a problem
Cheers,
Günther
g5-g6 Kf5-f6 g6-g7 Bc2-h7 e3-e4!!!
sorry i'm need beer
i remember to say that 3.e3-e4
see main variant:ok, after e4 i would play Kxg5 (not checked with a prog). Can you show here a winning line for white.write please:7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w generated with GenDiag 1.7 (C) 2002 by Andreas HerrmannUnfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
Hello Vladimir,
Is there something wrong with the FEN, I am quite sure that
e3e4 will never win (g7g6 should but looks easy)?
Regards,
Günther
White: King:h8, pawns:e3,g5,h5
Black: King:f5, Bishop:c2, Knight:e1, pawns:c7,c5,e6
white begin and win.
Congratulate me I started to write verses on english
Andreas
g5-g6 Kf5-f6 g6-g7 Bc2-h7 e3-e4!!!
sorry i'm need beer
i remember to say that 3.e3-e4
Hi VladimirI shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
Vladimir
I think I understand the general idea here.... but how to implement it is not so easy.In a basis of a method - " struggle for a material ". First it's choice of the purpose for attack.
Object of attack can be not only a figure of the opponent, but also a weak squares, squares next to king and etc.
Then the figure goes to the chosen object (on the shortest trajectories determined beforehand) and figures of the
opponent prevent this.
Even if in process search also it will be found out that the purpose is not achievable, in process
struggle can be achieved the general improvement of a position.
The program can change object of attack if in process search.
Actually it is necessary to build multilevel expert system. Where each level has the purposes.
The purposes of the bottom level are movements of the figures chosen the program on trajectories.
Higher level considers{examines} any of these purposes and puts bottom
to levels the new purposes, etc.
On the basis of the chosen purpose and the auxiliary purposes both opponents the zone of game is formed.
The following level watches{keeps up} interaction zones also unites cooperating zones in one.
And at last the highest level supervises search also carries out a choice of a move.
It is difficult for understanding at once, especially with such bad English.
For the best concept I shall result an example.
When you play a chess you do not see all of 64 fields. You interests as a rule
one or two sites of a board. On other sites of a board you simply do not pay
any attention. Thus you subconsciously form these zones.
1. To choose the purpose
2. To define{determine} trajectories of movement
3...
Method complex{difficult} enough however it is absolutely not necessary to apply it at once entirely.
In a result from search a plenty of figures leaves.
I do not think that this method is ideal. Certainly is not present. You can set many questions.
Unfortunately even in thick books Botvinnik there are no answers to all questions.
Unfortunately after death Botvinnik him have accused of a juggling of results of work of his program
on construction of a short tree search.
His program has found a move (e3-e4) and has generated a tree of all in 200 moves!
Look below.
I do not believe that there was a juggling.
7K/2p5/4p3/2p2kPP/8/4P3/2b5/4n3 w - - bm ;
(win)
Kaissa found e3e4 in several seconds. Botvinnik write that was 3 hous. 45 min.(on his Pioneer)
World Champion 1977 Chess 4.6 play Kh8-h7(draw)
I shall be pleased if written by me it is useful to somebody. Sorry I used translator Prompt.
((:I am almost confident that Fritz uses something similar. Otherwise how to
explain that in the middle game at him depth = 13-15(9-12(Except for the some)
in amateur programs) at 500-800 Kn/s. I do not think that it uses too simple
evaluation function.
Hello Sergei!Hello Vladimir!((:I am almost confident that Fritz uses something similar. Otherwise how to
explain that in the middle game at him depth = 13-15(9-12(Except for the some)
in amateur programs) at 500-800 Kn/s. I do not think that it uses too simple
evaluation function.
I think no. You can see on SmarThink depths. For example see 0.10a. The extremely high depths of search is the result of aggressive pruning. For example SmarThink uses not only futility pruning/razoring but several other methods. SmarThink can decrease the depth is some node in some cases.
Newer versions of ST also uses a lot of new methods of aggressive search extending. Average depth means almost _nothing_. For example you can be surprised by high search depth of Junior. But Amir Ban wrote that Junior uses completely another depth concept. Depth in Junior is measuring in 1/2 ply! Depth 20 in Junior means depth 10 in SmarThink. Junior isn't agressively "pruner" but aggressively "extender". Also Amir wrote that some other commercials also uses non-Crafty depth measuring scheme.
The high nps-rate can be the result of effective lazy evaluation and some non well-known techniques. For example Vladimit Rybinkin says that Mirage calls eval. function practically only in the root of quiescence search. Mirage has completely another quiescence concept. There are several ways to skip nodes not evaluating it at all or, at least, completely.
Best wishes,
Sergei
[Event "Computer chess game"]Hello Vladimir!((:I am almost confident that Fritz uses something similar. Otherwise how to
explain that in the middle game at him depth = 13-15(9-12(Except for the some)
in amateur programs) at 500-800 Kn/s. I do not think that it uses too simple
evaluation function.
I think no. You can see on SmarThink depths. For example see 0.10a. The extremely high depths of search is the result of aggressive pruning. For example SmarThink uses not only futility pruning/razoring but several other methods. SmarThink can decrease the depth is some node in some cases.
Newer versions of ST also uses a lot of new methods of aggressive search extending. Average depth means almost _nothing_. For example you can be surprised by high search depth of Junior. But Amir Ban wrote that Junior uses completely another depth concept. Depth in Junior is measuring in 1/2 ply! Depth 20 in Junior means depth 10 in SmarThink. Junior isn't agressively "pruner" but aggressively "extender". Also Amir wrote that some other commercials also uses non-Crafty depth measuring scheme.
The high nps-rate can be the result of effective lazy evaluation and some non well-known techniques. For example Vladimit Rybinkin says that Mirage calls eval. function practically only in the root of quiescence search. Mirage has completely another quiescence concept. There are several ways to skip nodes not evaluating it at all or, at least, completely.
Best wishes,
Sergei
((:I had no in view of a concrete method.
You are probably right. We simply do not know in what units Fritz measures
depth (1/2 ply èëè 2*ply:-)
And as we do not know what methods it applies.
The fact that it not only pruning/razoring.
About metod Vladimit Rybinkin. I am not familiar with his method, but I know
that some manufacturers chess
computers used something similar. Eval() function calls once in root and in
depth of variants the first not losing material move gets out.
Classical case (; SmarThink 0.17 easily understanding the critical position with goal on h1.[White "SmarThink 0.16b[eta]++"]
[Black "Kaissa2 2.0"]
I guess that you mean goal Qh1#Classical case (; SmarThink 0.17 easily understanding the critical position with goal on h1.[White "SmarThink 0.16b[eta]++"]
[Black "Kaissa2 2.0"]
It's interesting when Kaissa2 found winning score.
move 22.Bh6 Kaissa at all did not consider, including a field d4 critical sheClassical case (; SmarThink 0.17 easily understanding the critical position with goal on h1.[White "SmarThink 0.16b[eta]++"]
[Black "Kaissa2 2.0"]
It's interesting when Kaissa2 found winning score.
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