Time management bug (?) in Booot 3.0

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Time management bug (?) in Booot 3.0

Postby Vladimir Medvedev » 18 Feb 2004, 15:50

Geschrieben von: / Posted by: Vladimir Medvedev at 18 February 2004 15:50:07:

When I run games with time controls like "40 moves in 5 minutes", Booot makes moves instantly, which dramatically diminishes it's strength. At time controls like "3 minutes per game" it's OK, and the engine plays well (somewhere in the range 2000...2300, I think).
Vladimir Medvedev
 

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