Winboard janggi "OpeningBook" compatibility development

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Re: Winboard janggi "OpeningBook" compatibility development

Postby janggi-korea » 14 Nov 2020, 15:28

Yes i see. I won't fix the code as there are no problems with compilation.


[Book compatibility issues]
Below is the problem with the book. If there is no moving content in the book after moving the first 2 or 3 times, or if the movement is different from the book, the engine does not search. I don't know if this is an engine problem or a winboard problem. After edit game, I ordered the engine to search again.



>> option UCI_Elo=2850
>> memory 3844
>> cores 31
>> new
>> random
<< Error (unknown command): random
>> variant janggimodern
<< setup (PH.R.AE..K.C.ph.r.ae..k.c.) 9x10+0_janggi rhea1aehr/4k4/1c5c1/p1p1p1p1p/9/9/P1P1P1P1P/1C5C1/4K4/RHEA1AEHR w - - 0 1
>> level 35 5 0
>> post
<< Error (unknown command): post
>> hard
>> ping 2
<< pong 2
>> accepted setboard
>> accepted usermove
>> accepted time
>> accepted memory
>> accepted smp
>> accepted colors
>> accepted draw
>> accepted highlight
>> accepted reuse
>> accepted name
>> accepted sigint
>> accepted ping
>> accepted debug
>> accepted myname
>> accepted variants
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted option
>> accepted done
>> force
>> setboard reha1aehr/4k4/1c5c1/p1p1p1p1p/9/9/P1P1P1P1P/1C5C1/4K4/REHA1AEHR w 0 1
>> lift a3
<< highlight 9/9/9/9/9/Y8/1Y7/9/9/9
>> put b3
>> usermove a3b3
>> time 30000
>> otim 30000
>> force
>> usermove i6h6
>> lift a0
<< highlight 9/9/9/R8/Y8/Y8/Y8/Y8/Y8/9
>> put a4
>> time 29996
>> otim 29678
>> usermove a0a4
>> force
>> ping 3
<< pong 3
>> time 29996
>> otim 29678
>> go
<< info string classical evaluation enabled
<< 1 114 0 1502 1 375500 0 c9d7
<< 2 133 0 2257 2 564250 0 c9d7 a4a1
<< 3 136 0 3838 3 767600 0 c9d7 a4a1 b7e7
<< 4 176 0 9029 4 1504833 0 c9d7 i0i1 c6b6
<< 5 201 0 11642 5 1940333 0 c9d7 i0i1 b7e7
<< 6 42 1 51572 6 3033647 0 c9d7 h0g2 h9g7 c0d2 b7e7 h2e2
<< 7 35 2 66419 8 3162809 0 c9d7 h0g2 h9g7 c0d2 b7e7 h2e2 h7h2 e3f3
<< 8 38 3 102618 9 3310258 0 h9g7 c0d2 c9d7 h0g2 e6e5 g3f3 g9e6
<< 9 42 5 171645 12 3178611 0 c9d7 h0g2 h9g7 c0d2 e8e9 g3f3 d9e8 h2f2 e6e5 i3i4
<< 10 44 5 180513 11 3166894 0 c9d7 h0g2 h9g7 c0d2 e8e9 e3f3 e6e5 g0e3 c6b6 a4i4 i9i4
<< 11 42 7 246245 13 3117025 0 c9d7 c0d2 b7e7 h0g2 h9g7 g3f3 e8e9 b0e2 f9e8 f0f1
<< 12 27 26 814922 16 3052142 0 c9d7 c0d2 h9g7 h0g2 e8e9 e1e0 f9e8 f0e1 c6b6 g3g4 e6e5 a4f4 g9e6 h2f2
<< 13 28 33 1028620 19 3052284 0 c9d7 c0d2 h9g7 h0g2 e8e9 e1e0 e6e5 h2f2 g9e6 f0e1 f9e8 g3h3 h7h5 a4f4
<< 14 27 47 1454680 19 3049643 0 h9g7 h0g2 c9d7 e1e0 e8e9 h2c2 b7e7 d0e1 e6d6 c2i2 i9h9 i3h3 d9e8 c0d2
<< 15 30 55 1683383 19 3038597 0 h9g7 h0g2 c9d7 e1e0 e8e9 h2c2 c6c5 d0e1 f9e8 c2i2 i9h9 c0d2 e6e5 i3h3 g9e6
<< 16 28 85 2578915 23 3019806 0 h9g7 e1e0 c9d7 h0g2 e8e9 f0e1 e6e5 h2c2 c6c5 c2i2 i9h9 e3e4 e5e4 b0d3 g9e6 a4e4
<< 17 26 128 3878070 22 3013263 0 c9d7 h0g2 h9g7 e1e0 e6e5 d0e1 e8e9 h2c2 c6c5 c2i2 i9h9 g3h3 a6a5 a4a1 g9e6 i0i1
<< 18 32 144 4347939 23 3008954 0 c9d7 h0g2 h9g7 e1e0 e8e9 h2c2 c6c5 c2i2 i9h9 c0d2 e6e5 d0e1 a6a5 a4a1 f9e8 i3h3 h7h5 e3e4 e5e4 d2e4 b7e7
<< 19 26 244 7295556 28 2987533 0 c9d7 h0g2 h9g7 c0d2 b7e7 e1e0 e8e9 f0e1 e6e5 h2e2 f9e8 i0i1 h7h5 g3h3 g9e6 i1f1 i9h9 f1f3 c6b6 a4f4 h5d5 e3e4
<< 20 28 299 8892309 26 2972028 0 c9d7 h0g2 h9g7 c0d2 b7e7 e1e0 e8e9 f0e1 e6e5 h2e2 g9e6 i0i1 f9e8 i1f1 h7h5 g3h3 h5c5 a4f4 a6b6 e2i2 i9h9 e3e4
<< 21 23 413 12219205 26 2957929 0 c9d7 c0d2 h9g7 e1e0 e8e9 h0g2 f9e8 h2f2 a6a5 a4a1 e6e5 f0f1 g7e6 g3h3 h7h5 d0e1 i9h9 f2d0 h5d5 d0f0 c6c5
<< 22 31 496 14641307 29 2951281 0 c9d7
>> force
<< 22 31 557 16419481 29 2944142 0 c9d7
<< feature GOTMOVE=1
>> ping 4
<< pong 4
>> rejected GOTMOVE
>> quit
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Re: Winboard janggi "OpeningBook" compatibility development

Postby H.G.Muller » 14 Nov 2020, 23:00

I don't understand what the problem is. What I see in the log is that you play a3b3, and the book has a reply i6h6, which it also feeds to the engine. Then you play a0a4 (also fed to the engine). Apparently the book has no reply to that, so it sends 'go' to the engine to set it thinking. Which it does. When it reached 22 ply, however, it seems you interrupt that thinking by switching to Edit Game mode, and a 'force' command aborts the thinking.

I don't see any irregularity here.
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Re: Winboard janggi "OpeningBook" compatibility development

Postby janggi-korea » 15 Nov 2020, 05:19

[edit]
Last edited by janggi-korea on 18 Nov 2020, 18:20, edited 1 time in total.
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Re: Winboard janggi "OpeningBook" compatibility development

Postby janggi-korea » 17 Nov 2020, 09:20

ok. sorry....I think I've been bothering you.
Let's solve this problem later.
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