WBEC Ridderkerk new results.

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WBEC Ridderkerk new results.

Postby Leo Dijksman » 14 Apr 2004, 16:52

Geschrieben von:/Posted by: Leo Dijksman at 14 April 2004 17:52:56:

Premier Division:
Round 3:
The King 3.23 ½½½1 2.5/4
GreenLightChess 3.00 ½½½0 1.5/4
------------------------------------
Tao 5.6 ½011 2.5/4
LittleGoliath 3.9po ½100 1.5/4
------------------------------------
Nejmet 3.07 - SmarThink 0.18a-r119 1/2-1/2 = 3 games to go!
------------------------------------

2nd Division:
Round 5:
SlowChess 2.89b 1½01 2.5/4
Gothmog 0.4.7 0½10 1.5/4
------------------------------------
Movei 0.08.178d 11½1 3.5/4
The CrazyBishop 0050 00½0 0.5/4
------------------------------------
Phalanx XXII 101½ 2.5/4
Scidlet 3.6 010½ 1.5/4
------------------------------------
Terra 3.3b10 - KnightDreamer 3.2 0-1 = 3 games to go!
------------------------------------

4th Division:
Round 10:
Matheus 2.3 11½1 3.5/4
Gully 2.15 pl10 00½0 0.5/4
------------------------------------
Sharper 0.17 011½ 2.5/4
SseChess 2.04.5 100½ 1.5/4
------------------------------------
Round 11:
OliThink 4.1.1 111½ 3.5/4 !
Alarm 0.93.1 000½ 0.5/4
------------------------------------
Armageddon 2.251 1001 2.0/4
Fortress 1.62 0110 2.0/4
------------------------------------
GK 0.90 - Asterisk 0.4b 1-0 = 3 games to go!
------------------------------------

Crosstables and pgn on the WBEC homepage.
Enginelist, latest updates/new engines:
14/04/2004:
Updated: DrunkenMaster v1.0 (also UCI!)
Updated: Murderhole v1.06
Several new logos (bmp) by David Dahlem added to the "download" > "logos" page last week(s)! Thanks Dave!
Best wishes,
Leo.


WBEC Ridderkerk homepage.
Leo Dijksman
 

Re: WBEC Ridderkerk new results.

Postby Albert Bertilsson » 14 Apr 2004, 20:17

Geschrieben von:/Posted by: Albert Bertilsson at 14 April 2004 21:17:29:
Als Antwort auf:/In reply to: WBEC Ridderkerk new results. geschrieben von:/posted by: Leo Dijksman at 14 April 2004 17:52:56:

Nice going my little engine! Not a very impressive performance but it seems to be enough to avoid relegation. I'm currently working on next version but have failed to find any mayor improvements yet.
It is very large performance step to be in 4th I've noticed. No points are for free here, any engine can score points against any opponent. Maybe it is time for improving opening and endgame now.
Still waiting for the Alarm games...
/Regards Albert
Albert Bertilsson
 


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