Oliver Uwira wrote:Tuvoc wrote:I cannot get Kurt to play chess960 under Shredder GUI. It announces mate on it's first move, which is of course an illegal one![]()
Slightly better luck so far under ChessGUI, mid-way through game one
Hi,
I've found a problem in Shredder GUI in that it sends incomplete FEN strings (missing 50 move counter and move number) which made Kurt choke. I've fixed that problem and uploaded an update
http://home.arcor.de/steve-o13/kurt/kurt_0_9_3_beta.zip
I have tested with Shredder GUI and Chess960 works right away.
I have no idea about ChessGUI because up to now I never managed to make any engine play there. Understanding that software is a science in its own right. I have a hint for you, however. I've seen engine options for Chess960 in ChessGUI and you should switch the radio button for castling moves to HAha. Also, set Kurt's UCI option FEN_Version to Chess960 which will make Kurt send castling moves as "king takes rook", i.e. e1h1 for castling kingside in standard chess.
In the uploaded archive, you find my own binaries for 64 bit (kurt_0_9_3_beta_x64.exe) and 32 bit (kurt_0_9_3_beta_x86.exe), both of which are not very fast.
Hmm, now I ran into trouble in Shredder GUI again. Castling doesn't seen to work. I must have a deeper look, still. Unfortunately I don't know Shredder GUI very well.
Maybe you have more luck in ChessGUI. If all fails, try Winboard (-: